AI Insights · Timothy · July 2021
Top 5 Hybridcasual Games on Android in Turkey Q2 2021
Explore the performance of the top 5 hybridcasual games on the Android platform in Turkey during Q2 2021. Data provided by Sensor Tower.
During the second quarter of 2021, the top 5 hybridcasual games on the Android platform in Turkey showed varied performance in terms of weekly downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.
Prison Break: Stick Story from FARM STUDIO saw fluctuating weekly downloads, starting the quarter at around 226K and dipping to approximately 34K in late April, before surging back to 166K by the end of June. The game's weekly active users mirrored this trend, starting at 465K, dropping to 122K, and then climbing back to 471K by the end of the quarter.
Tiles Hop EDM Rush Music Game from AMANOTES PTE LTD maintained a relatively stable performance throughout the quarter. Weekly downloads hovered around 110K at the beginning, slightly decreasing to about 74K by the end of June. Its weekly revenue remained consistent, averaging around $230. The game’s weekly active users ranged between 399K and 509K, showing a slight upward trend.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced a steady stream of weekly downloads, starting at 78K and peaking at 88K in late April, before stabilizing around 72K by the end of June. Weekly revenue showed minor fluctuations, averaging between $3K and $4K. Active users saw a significant increase, starting at 667K and reaching a peak of 1.1M in early June.
Stick Party 234 MiniGames from PlayMax Game Studio showed a gradual decrease in weekly downloads, beginning at 96K and ending at 54K. The game's weekly revenue was minimal, averaging around $70. However, its weekly active users remained robust, fluctuating between 1.1M and 1.3M throughout the quarter.
Block Craft 3D: Building Game from Wildlife Studios had a consistent download rate, starting at 88K and seeing a slight drop to 49K in mid-June before recovering to 86K by the end of the quarter. Weekly revenue was stable, averaging around $250. The game’s active users saw a slight decrease initially but ended the quarter with a significant rise from 642K to 606K.
These insights highlight the performance dynamics of the top hybridcasual games on Android in Turkey during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.